Microsoft to acquire Activision Blizzard to bring the joy and community of gaming to everyone, across every device
![]() With three billion people actively playing games today and fueled by a new generation steeped in the joys of interactive entertainment, gaming is now the largest and fastest-growing form of entertainment. Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees. “Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms,” said Satya Nadella, chairman and CEO, Microsoft. “We’re investing deeply in world-class content, community and the cloud to usher in a new era of gaming that puts players and creators first and makes gaming safe, inclusive and accessible to all.” |

Rubio: Trump ready to meet with Khamenei
200Yesterday, 15:48
USS Gerald R. Ford aircraft carrier headed from Caribbean to Middle East: Officials
39913.02.2026, 17:30
Rubio: The old world is gone
36713.02.2026, 17:14
Iran’s missile program a ''red line,'' warns Defense Council Secretary
38813.02.2026, 15:37
Over 1.5 million illegal aliens with deportation orders in US, ICE director reveals (video)
38113.02.2026, 12:30
Trump may abandon Ukraine settlement in coming weeks
39713.02.2026, 09:54
